Chimpoo Simpoo Episode 63

GAMESAMBA WEB SITE TERMS AND CONDITIONS OF USE

Shiva full episode- 63 shiva full episode- 64 shiva cartoon new full episode!cartoon world. By cartoon world at. Vir The Robot Boy Vs Shiva Full Fight.

PLEASE READ THESE TERMS AND CONDITIONS OF USE AND PRIVACY STATEMENT CAREFULLY BEFORE USING THIS Web Site.

Chimpoo simpoo episode 63 free

By using this web site ('Web Site'), you signify your agreement to these Terms and Conditions of Use and Privacy Statement ('Terms and Conditions'). If you do not agree to all of these Terms and Conditions, do not use this site! GameSamba may revise and update these Terms and Conditions at any time. Your continued usage of the Web Site will mean you accept those changes. Failure to abide by these terms and conditions may result in disqualification, account closure, forfeiture of funds and/or legal action against you. If you do not agree to these terms and conditions, do not: create an account, continue usage of the web site, or download, install or use GameSamba software or games.

1. Use of Material or Technology on the Web Site

The information, artwork, text, video, audio, media files or pictures displayed or contained on the Web Site (collectively, the 'Materials') and the software, technology and products, and any relevant documentation downloadable or accessible from the Web Site (the 'Technology') are protected by copyright, patent, trademark and other laws under both United States and foreign laws.

Chimpoo Simpoo Episode 63 Sub

Unless otherwise stated, you may only access, view and use the Materials or Technology for personal or educational, non-commercial purposes. You may not use the Materials or Technology for any other purpose or reproduce or modify the Materials or Technology without GameSamba's authorization. Except as authorized by GameSamba, you may not print, copy, download, reproduce, republish, post, transmit or distribute any of the Materials or Technology. You may print only one copy of the Materials for personal or educational, non-commercial purposes, and on the copy you must include the following copyright notice: 'Copyright © 2010 GameSamba. All rights reserved.' and any other copyright notice originally included with the Materials.

The Technology available on this Web Site may be licensed pursuant to separate license agreements, which will be presented to you prior to download or access of the Technology. All title and copyrights in and to the Technology, and any copies thereof, are owned by GameSamba and/or its suppliers. You may only access or download and use the Technology if you have agreed to, and comply with, the license agreement that is applicable to such Technology and your use of the Technology. Any unauthorized reproduction or redistribution of the Technology or Materials is expressly prohibited by law, and may result in severe civil and criminal penalties. You may not reverse engineer, disassemble, modify or decompile any Technology or Materials. Violators will be prosecuted to the maximum extent possible. COPYING OR REPRODUCTION OF THE TECHNOLOGY OR MATERIALS TO ANY OTHER Web Site OR LOCATION FOR FURTHER REPRODUCTION OR REDISTRIBUTION IS EXPRESSLY PROHIBITED WITHOUT THE PRIOR WRITTEN CONSENT OF GAMESAMBA. You may not attempt to 'pass-off' any of GameSamba's Materials or Technology as your own work. Title to the Materials and Technology remains with GameSamba or its licensors. Any use of the Materials and Technology not expressly permitted by these Terms and Conditions or a separate agreement with GameSamba is a breach of these Terms and Conditions and may violate copyright, trademark, and other laws. All rights not expressly granted herein are reserved to GameSamba and its licensors. If you violate any of these Terms and Conditions or the applicable license, your permission to use the Materials and Technology automatically terminates and you must immediately destroy any copies you have made of any portion of the Materials or the Technology.

2. GameSamba Communication Features

GameSamba communication features (e.g. game room chat, message boards, forums, in-game chat, community areas, team pages) are services provided to members of Realms Online, Tribal Trouble 2, Remnant Knights, or any GameSamba published game title, past, present or future. By using any of GameSamba Communication Features, you agree to be bound by GameSamba Privacy Policy as well as this agreement. You understand that anything sent through or appearing in GameSamba 's Communication Features is the sole responsibility of those persons posting the message. This means that you, and not GameSamba, are entirely responsible for all information and material that you post there. GameSamba does not control the content of any postings in GameSamba Communication Features and does not guarantee the accuracy, integrity or quality of anything within them. You understand that by using GameSamba's Communication Features, you may be exposed to content that is offensive, indecent or objectionable. Under no circumstances will GameSamba be liable for any errors or omissions in any postings or for any loss or damages of any kind incurred as a result of the use of any information contained within GameSamba 's Communication Features.

GameSamba retains the right to terminate any account, including accounts created through our partners, of anyone who violates our rules below or on the site.

You agree not to do any of the following while using the Realms Online, Tribal Trouble 2, Remnant Knights, or any GameSamba published game title (past, present or future) or any other GameSamba provided game, platform, website, software, or in any communication feature provided by GameSamba:

a) transmit any message, information, data, text, software or graphic files, or other materials ('Content') that is unlawful, harmful, threatening, abusive, harassing, tortuous, defamatory, vulgar, obscene, pornographic (pornography), libelous, that may be invasive of another's right of privacy or publicity, hateful, racially, ethnically or otherwise objectionable;

(b) impersonate any person or entity, including but not limited to, Realms Online, Tribal Trouble 2, Remnant Knights (or any other GameSamba game title) or GameSamba crew member, game master, administrator, guide or host or falsely state or otherwise misrepresent your affiliation with a person or entity;

(c) post or transmit any Content that you do not have a right to transmit under any law or under contractual or fiduciary relationships (such as nondisclosure agreements);

(d) post or transmit any Content that contains a virus or corrupted data;

(e) delete any author attributions, legal notices or proprietary designations or labels that you upload to a GameSamba Communication Feature;

(f) use a GameSamba Communication Feature in a manner that adversely affects the availability of its resources to other users (e.g., excessive shouting [use of all caps], flooding [continuous posting of repetitive text] or excessively large embedded images);

(g) post or transmit any unsolicited advertising, promotional materials, 'junk mail,' 'spam,' 'chain letters,' 'pyramid schemes,' or any other form of solicitation;

(h) intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation; and

(i) upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ('Rights') of any party.

By submitting (e.g., uploading or transmitting) Content to an GameSamba Communication Feature, you automatically grant GameSamba the royalty-free, perpetual, irrevocable, non-exclusive, and fully sub-licensable right and license to use, reproduce, modify, adapt, publish, translate, create derivative works from, distribute, perform and display such Content (in whole or part) worldwide and/or to incorporate it in other works in any form, media, or technology now known or later developed. In addition, you warrant that any and all so-called 'moral rights' in the Content have been waived. GameSamba and our employees shall have the right, but not the obligation, in their sole discretion to edit, refuse to post, or remove any Content posted in any GameSamba Communication Feature. Without limiting the foregoing, GameSamba and its crew shall have the right to remove any Content that is in violation of the provisions hereof or otherwise objectionable. You agree to indemnify and hold GameSamba harmless from any claim or demand, including reasonable attorneys' fees, made by any third party due to or arising out of your violation of these terms and conditions or your violation of any rights of another.

3. Software Available from This Site

(a) Any software that is made available to download from this Web site ('Software') is the copyrighted work of GameSamba and/or GameSamba development partners, and GameSamba has been fully licensed to operate and distribute such software. GameSamba and in association with GameSamba development partners hereby grants to you, the user, a personal, non-transferable license to use the Software for viewing and other use of this Web site in accordance with these terms of use, and for no other purpose. Please note that all Software, including, without limitation, all HTML code contained in this Web site, is owned by GameSamba and/or GameSamba development partners or suppliers and are subject to protection under various intellectual property laws, including copyright throughout the world. Unauthorized copying of the Software, or any portion thereof, is expressly forbidden. You may be held legally responsible for any infringement caused by your failure to abide by the terms of this Agreement. You may not modify, adapt, translate, reverse engineer, decompile, or disassemble the Software or create any derivative work thereof or any software interfacing with the Software.

(b) This Agreement authorizes you to use the Software on the single microcomputer in which the Software is installed. Title to the Software will at all times remain with GameSamba and third parties who have granted GameSamba the right to distribute portions of the Software.

(c) You may not (I) electronically transfer the Software from one computer to another over a network, distribute copies of the Software to others, (II) print, modify, adapt, translate, or create derivative works based on the graphics or written materials included in the Software without GameSamba's prior written consent which may be withheld, or (III) employ any means of circumventing any cheating protection mechanism included in the Software.

(d) The Software is delivered 'as is' without any warranties. USE OF REALMS ONLINE, TRIBAL TROUBLE 2, REMNANT KNIGHTS, OR ANY OTHER GAMESAMBA SOFTWARE IS AT YOUR SOLE RISK.

(a) Purchase of Points Card. The Company may offer to sell to you on the Web Site, from time to time, GAME321 Points Card (The “Points Card”). Each Points Card represent certain amount of GAME321 Points which can be exchanged to Game Points. Game Points are game-specific points that can be used to acquire virtual items (The 'Game Items') in GAME321 free to play Games. If you select to acquire a Game Item, you agree that you have understood how the Game Item is used in the Games and are fully responsible for all the consequences related to the use or transfer of such Game Item. You agree that any out-of-game transfer of Game Item is not permitted.. You also agree that the Game Items you have acquired are properties of The Company and not refundable, and what you obtained is merely the right to use such Game Items in the Game. The Company also reserves the right to not sell Points Card to certain players.

(b) Return Policy. Electronic goods (including GAME321 Points Card) purchased on game321.com and all its related sub-domains, require acceptance of End User Agreements prior to their use. The act of downloading, viewing, or using electronic purchases constitutes acceptance of these Agreements. Upon installation or use of any electronically purchased product, you agree that the electronic product is no longer eligible for return. GAME321 Points Card, once purchased, is not refundable, in whole or in part. If any payment is disputed or charged back, the associated GAME321 account(s) may be suspended, or terminated if any fraudulent activity is detected.

4. Sites Linked from the Web Site

GameSamba does not control sites linked from the Web Site. GameSamba does not endorse or assume any responsibility or liability for any communications or materials available at such linked sites, sites framed within the Web Site or third party advertisements. Additionally, GameSamba does not make any representations regarding the content or accuracy of such web sites. GameSamba does not intend links on the Web Site to be referrals or endorsements of the linked entities, and are provided for convenience only. Your use of third-party Web Sites is at your own risk and subject to the terms and conditions of use for such sites.

5. Payment:

Purchasing of GameSamba's Samba Coins and/or Any In-Game Currency Payments for any subscription term or pay-per-use (purchase of Samba Coins GameSamba's Universal Game Currency and/or any In-Game Currency) are paid in advance and are not refundable in whole or in part. Sales tax is included for Washington State residents only.

6. Disclaimer of Warranty and Limitation of Liability

(a) GameSamba Defined
For purposes of this section, 'GameSamba' shall include GameSamba, and its divisions, subsidiaries, successors, parent companies, and their employees, partners, principals, agents and representatives, its licensors and suppliers, and any third-party providers or sources of information or data.

(b) Disclaimer of Warranty
You expressly acknowledge and agree that your use of the Materials and any Technology is at your own risk. Materials and Technology are provided 'AS IS', without warranties of any kind. GAMESAMBA, TO THE FULLEST EXTENT ALLOWED BY THE LAW, EXPRESSLY DISCLAIMS ANY / ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT OF THIRD PARTIES' RIGHTS, AND FITNESS FOR PARTICULAR PURPOSE. GAMESAMBA SHALL HAVE ABSOLUTELY NO LIABILITY IN CONNECTION WITH THE MATERIALS OR TECHNOLOGY INCLUDING WITHOUT LIMITATION, ANY LIABILITY FOR DAMAGE TO YOUR COMPUTER HARDWARE, SOFTWARE, DATA, BUSINESS OR ANY OTHER MATTER RESULTING FROM THE MATERIALS OR THE TECHNOLOGY, OR THE LACK OF INFORMATION IN ANY WAY RELATING TO SAME ON THE Web Site.

(c) Limitation of Liability
YOU AGREE THAT UNDER NO CIRCUMSTANCES SHALL GAMESAMBA NOR ANY PERSON OR ENTITY INVOLVED IN CREATING, PRODUCING OR DISTRIBUTING ANY CONTENT OR SERVICES OFFERED BY GAMESAMBA, BE LIABLE FOR ANY LOSSES OR DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, INCIDENTAL AND CONSEQUENTIAL DAMAGES, PERSONAL INJURY/WRONGFUL DEATH, LOST, PROFITS, OR DAMAGES RESULTING FROM LOST DATA OR BUSINESS INTERRUPTION), RESULTING FROM THE ACCESS TO, USE OF, OR RELIANCE ON, THE Web Site, THE MATERIALS OR THE TECHNOLOGY WHETHER BASED ON WARRANTY, CONTRACT, TORT OR ANY OTHER LEGAL THEORY, WHETHER OR NOT GAMESAMBA IS ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

7. Indemnity

You agree to defend, indemnify and hold GAMESAMBA, its officers, directors, employees, agents, licensors and suppliers, harmless from and against any claims, actions or demands, liabilities and settlements including without limitation, reasonable legal and accounting fees, resulting from, or alleged to result from, your violation of these Terms and Conditions.

8. General

GameSamba is based in Everett, Washington, in the United States of America. GameSamba makes no claims that the Materials or Technology is appropriate or may be downloaded outside of the United States. Access to the Materials or Technology may not be legal by certain persons or in certain countries. If you access the Web Site from outside the United States, you do so at your own risk and are responsible for compliance with the laws of your jurisdiction.

9. Jurisdiction

You expressly agree that exclusive jurisdiction for any dispute with GameSamba, or in any way relating to your use of the Web Site, resides in the courts of the State of Washington and you further agree and expressly consent to the exercise of personal jurisdiction in the courts of the State of Washington in connection with any such dispute including any claim involving GameSamba or its affiliates, subsidiaries, employees, contractors, officers, directors, telecommunication providers and content providers.

These Terms and Conditions are governed by the internal substantive laws of the State of Washington, without respect to its conflict of laws principles. If any provision of these Terms and Conditions is found to be invalid by any court having competent jurisdiction, the invalidity of such provision shall not affect the validity of the remaining provisions of these Terms and Conditions, which shall remain in full force and effect. No waiver of any of these Terms and Conditions shall be deemed a further or continuing waiver of such term or condition or any other term or condition.

10. U.S. Government End Users

Any Technology which is downloaded or accessed from the Web Site for or on behalf of the United States of America, its agencies and/or instrumentalities ('U.S. Government'), is provided to the U.S. Government as 'commercial item,' as that term is defined at 48 C.F.R. 2.101 (Oct. 1995), consisting of 'commercial computer software' and 'commercial computer software documentation,' as such terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48 C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995) (or an equivalent provision, e.g., in supplements of various U.S. government agencies, as applicable), and all U.S. Government End Users acquire the Technology with only those rights set forth in the applicable license agreement.

Chimpoo simpoo episode 63 free

11. Notification

You expressly agree to allow GameSamba to send notification and/or alert messages via email to your registered GameSamba account email address.

12. Feedback

Any comments or materials sent to GameSamba including feedback data, such as questions, comments, suggestions, or the like regarding the Materials or the Technology, the Web Site or any other products or programs of GameSamba (collectively 'Feedback'), shall be deemed to be non-confidential. GameSamba shall have no obligation of any kind with respect to such Feedback and shall be free to reproduce, use, disclose, exhibit, display, transform, create derivative works and distribute the Feedback to others without limitation. Further, GameSamba shall be free to use any ideas, concepts, know-how or techniques contained in such Feedback for any purpose whatsoever, including but not limited to developing, manufacturing and marketing products incorporating such Feedback.

13. Termination

(a) GameSamba has the right to terminate this Agreement at any time.

(b) GameSamba reserves the right to close down existing accounts without explanation.
(c) GameSamba reserves the right to refuse any application without further explanation.

GAMESAMBA PRIVACY POLICY

Contents

This policy covers how GameSamba, Inc. ('GameSamba') treats personal information that GameSamba collects and receives through its website and communications, related to your use of GameSamba products and services. Personal information is information about you that is personally identifiable, including your name, address, age, email address, phone number, preferences and other related information that is not otherwise publicly available.

Information Collection and Use

GameSamba collects personal information when you register with GameSamba, when you use GameSamba products or services, and when you visit GameSamba.com or GameSamba.net web pages or the pages of certain GameSamba partners. GameSamba may combine information about you that we have with information we obtain from business partners or other companies. When you register we ask for information such as your name, email address, age range, zip code, etc. Once you register with GameSamba and sign in to our services, you are not anonymous to us.

GameSamba collects information about your transactions with us and with some of our business partners.

GameSamba automatically receives and records information on our server logs from your browser, including your IP address, GameSamba cookie information, and the page you request.

GameSamba uses information for the following general purposes: to customize the content you see, fulfill your requests for products and services, improve our services, contact you, conduct research, and provide anonymous reporting for internal and external clients.

If you elect to use GameSamba's referral service for informing a friend about our site or particular features or content, we will ask you for your friend's name and email address. GameSamba will automatically send the friend a one-time email inviting them to visit GameSamba. GameSamba stores this information for the sole purpose of sending this one-time email.

When purchasing game items or subscriptions to our games, you will have the choice to pay by credit card, PayPal, mobile phone, bill to your home phone or ISP or any other e-commerce available today or in the future. We will collect the required information for each payment method, however, this information will be kept confidential.

Our Commitment to Children's Privacy:

GameSamba recognizes the privacy interests of children and we encourage parents and guardians to take an active role in their children's online activities and interests. The GameSamba Site is not intended for children under the age of 13. GameSamba does not target its activities or the GameSamba Site to children under 13. GameSamba does not knowingly collect personally identifiable information from children under the age of 13.

Information Sharing and Disclosure

GameSamba does not rent, sell or share personal information about you with other people or nonaffiliated companies except to provide products or services you've requested, when we have your permission, or under the following circumstances:

1.We provide the information to trusted partners who may assist us or work on behalf of or with GameSamba under confidentiality agreements. These companies may use your personal information to help GameSamba communicate with you about offers from GameSamba and our marketing partners. However, these companies do not have any independent right to share this information. You have the right to opt out of these communications upon notifying us via email at support@GameSamba.com

2. We respond to subpoenas, court orders, or legal process, or to establish or exercise our legal rights or defend against legal claims.

3. We believe it is necessary to share information in order to investigate, prevent, or take action regarding illegal activities, suspected fraud, situations involving potential threats to the physical safety of any person, violations of GameSamba's terms of use, or as otherwise required by law.

4. We transfer information about you if GameSamba is acquired by or merged with another company. In this event, GameSamba will notify you before information about you is transferred and becomes subject to a different privacy policy.

Passive Means to Collect Information

To permit your efficient use of our websites, products and services, GameSamba uses cookies (small files stored in your computer), which let us know how you accessed our web site(s) and let us know that you are a prior customer (so that you will not have to re-enter all of the information previously provided to us every time you access our sites). GameSamba (or third parties on our behalf) may also use web beacons, which are transparent images that have been placed on a web page or an e-mail message, and send a signal that allows us to determine when a page has been visited, or an e-mail opened. Web beacons do not contain or collect personal information. The information that we do collect is used to allow us to better understand our customers' usage patterns, and to help us determine how they accessed our website(s). This information, in turn, allows us to improve our products to better meet your needs, and to enhance our communications with you.

Communications from GameSamba

For everyone 13 years of age and over, certain communications from GameSamba, such as service announcements, and administrative messages are considered part of GameSamba membership and you may not opt out of receiving them. In particular those who register with us for beta testing GameSamba games agree to receive communications regarding these games as a part of their beta membership.

All other emails from GameSamba will include a URL or email address where you can unsubscribe from future mailings. All new users are opted in to receive information from GameSamba and other affiliated company. You can change your contact preferences, personal information or delete your GameSamba account by visiting your Account page.

Our Commitment to Data Security

To prevent unauthorized access, maintain data accuracy, and ensure the correct use of information, we have put in place appropriate physical, electronic, and managerial procedures to safeguard and secure the information we collect online.

Changes to this Privacy Policy

GameSamba may update this policy. We will notify you about significant changes in the way we treat personal information by sending a notice to the email address specified in your GameSamba account, if we have collected it, or by placing a prominent notice on our site. If you do not agree with these updates to the policy, or are no longer in compliance with the requirements, you are obligated to terminate your GameSamba Account immediately and cancel any services for which you have signed up. Your continued use of the GameSamba Service following any revision to this policy constitutes your complete and irrevocable acceptance of any and all such changes.

How to Contact Us

While we strive for error free performance, we cannot always catch an unintended privacy issue. As a result, we encourage your questions and comments about any privacy concerns. Please direct them to us by an email to support@gamesamba.com.


This is a list of Chimpui episodes, a Japanese manga created by Fujiko Fujio in 1985. All episodes are 22–24 minutes long and consist of 2 segments.

Season 1[edit]

Chimpoo Simpoo Episode 63 Episode

Chimpoo Simpoo Episode 63

Chimpoo Simpoo Episode 63 Free

EP#English titleSynopsis
1The game is about to begin (エリさま、おめでとう) / Enjoying with friends (おもちゃもラーメンを食べる)Chimpui and Wanderyu break into Eri's house to help her. Later, a salesman arrives and convinces Eri to buy the audio tapes but Eri later realise the man was a thug and seeks help from Chimpui / Eri seeks help from Chimpui in cleaning. She introduces Chimpui to Uchiki. Later, Eri introduces Chimpui to her mother as her new toy, so that she could keep Chimpui at home.
2Watching a film (エリさま、花のように) / Is it a dream or reality? (御先祖は日本王?)Wanderyu searches for a TV to show Eri Planet Mahl and finds out that Mrs Kasugi has been busy watching her program. Chimpui finds out ways to divert Mrs Kasugi's attention, so that they Eri can watch Planet Mahl through TV / Wanderyu continues to convince Eri and her father to meet the prince. Later, Mr Kasugi questions her about Wanderyu, but Eri tells him it was just a dream.
3Having fun with Chimpui / Helping in the household chores.Eri seeks help from Chimpui to clean the garden and escapes to play. Chimpui, Eri and Uchiki visit an island and spend a great time together. They return with snaps to show Sunemi ma'am but misplace the camera / Chimpui gives Eri some magical powers to complete the household chores. But Eri misuses them. After the power fades, Eri is forced to do all the work by herself.
4True friendship can never be parted / Chimpui's fear of catsWanderyu blackmails Uchiki to convince Eri to go to planet Mahl and gives him a magical sweet. Uchiki refuses to eat the sweet as he didn't want to lose Eri / Chimpui and Eri get invisible with magical powers and bring home a cat. Chimpui feels sad and decides to go away as he is afraid of cats. Later, Eri finds Chimpui at Uchiki's place and reconciles with him.
5Treasure hunt / Eri! A baker.Chimpui and Eri find ways to search money, to eat something. While they go in search of money, they come across a thief and get him arrested. Later, they find some money in their house / Eri burns the cookies while baking, so she decides to bake them again. Wanderyu gives Eri's cookies to Uchiki. Next day, Eri gets very happy to hear that Uchiki found the cookies delicious.
6Let the toys do the work / Annual day performance.Chimpui installs a computer chip in Eri's toy to get her homework done. Eri uses the chip in all her stuff toys to make them powerful and get her work done, but later gets into trouble / Eri participates in the school play for the annual day. Wanderyu threatens Chimpui to let Eri play the main lead in the drama, Chimpui uses his magical powers and makes Eri and Uchiki the prince and princess.
7Parents wedding anniversary / Eri becomes responsible.Eri and Chimpui fulfil Mrs Kasugi wish of getting a magazine and a ring on her wedding anniversary by using a magical paper given by Wanderyu / Eri decides to weave a muffler for Uchiki. Next morning, Eri gifts Uchiki the muffler she weaved and gets a gift from her parents for being responsible.
8Do not fight at home / Christmas celebration.A detective sets a plan against Eri and her mother so that they fight. In anger, Eri leaves her house and goes to Uchiki's place. Uchiki makes her understand and asks her to return home / Chimpui fulfils Eri's wish by making her the Santa Claus, and invites all her friends for Christmas party. Wanderyu surprises the kids by creating artificial snow. They all enjoy the Christmas celebration.
9The original and duplicate game / Difficulties because of dreams.Wanderyu asks Chimpui to click a picture of Eri so he could show it to the people of his planet. While Eri troubles Oeyama, Chimpui clicks good pictures of Eri and gives it to Wanderyu / Eri gets worried about her dream and decides to not let it come true. Later, Eri and Chimpui find out that the dream was Wanderyu's plan and decides to teach him a lesson.
10Participating in the drawing competition / Malchino's new plan.Eri gets worried about participating in the drawing competition but Wanderyu appreciates Eri's painting and makes her happy. She presents her drawing in the competition and wins a prize / As Eri leaves from home, Malchino takes advantage of the situation and gives her some magical powers but she gets into trouble while using them. Chimpui manages to save Eri at the right time.
11Eri and her brother / Health checkup.Chimpui fulfils Eri's wish of having a brother by giving her a device. While on a walk, Eri's brother saves Uchiki from Oeyama / The prince sends a doctor to examine Eri's health but she chases him away. While going out for a movie, Eri finds out that her father is sick and seeks help from the doctor in getting him well.
12Eri's struggle for a new dress / Eri and Uchiki's space tour.Eri promises Mrs Kasugi that she will do the household chores, to get a dress for herself. On seeing Eri complete her homework and household chores, Mrs Kasugi decides to buy a new dress for her / Wanderyu thinks of ideas to stop Eri from meeting Uchiki. As Eri's movie plan gets cancelled, Wanderyu sends Eri and Uchiki on a space tour in the egg to make her happy.
13Eri! The super heroine / Guest at home.Eri takes help from Chimpui and becomes a super heroine to save Uchiki. Eri finds out various reasons to save Uchiki but always reaches late at the place / After Eri leaves for school, Tharusa breaks in Eri's room in search of evidence against her. Tharusa tries all possible ways to harm Eri but Chimpui saves her. Later, Eri decides to let Tharusa be the princess.
14Leaning to ski / Let's create a doll house.An alien guest helps Eri in learning to ski with the help of his techniques. Eri enjoys herself and has a great time. After reaching home, Mr and Mrs Kasugi take Eri along for skiing / Eri buys a male doll from a shop with the money that her uncle gifts her. Wanderyu surprises Eri with a big male doll, but she refuses to accept the gift. She creates a doll house with the help of Chimpui.
15Eri saves Uchiki from trouble / Cloud that gets your sadness away.As Uchiki and Chimpui get trapped in Wanderyu's magical cards, Eri gets into the cards and saves them as a warrior. And Wanderyu clicks Eri's picture to show to the prince / Wanderyu presents Eri with a cloud to get rid of her sadness. As Hotaru feels sad, she rests on the cloud and goes into the air. Eri and her friends get worried in search of Hotaru, but feel happy on seeing Hotaru happy.
16Returning to the planet / Love! The biggest problem.Wanderyu invites Chimpui and Eri for a celebration on behalf of the prince, Uchiki joins them. While enjoying, Eri realises that they have to return home immediately / After Eri's parents leave, Maniro and Kiki visit Eri's place to meet Chimpui. Maniro and Kiki insist Eri to show them her town, so that they could spend time together and click pictures to show the prince.
17Feeding Pio Pio / Problem solved by tuning.Pio Pio visits earth to meet Eri, but Eri refuses to feed them. When Mr Kasugi goes to give food in charity, Wanderyu and Chimpui take the food bag from him and gives to Pio Pio on behalf of Eri / Eri and Chimpui manage to fnd an owner for the dog they find. Later, Shosei tells Eri that the owner of the dog wants the dog back. With Wanderyu's help, Eri returns the dog to the actual owner.
18Carrot! A problem / Will the prince speak to his princess?Wanderyu and Chimpui decide to teach Eri the benefits of carrots. A chef prepares various carrot dishes for Eri, but she dislikes them. Later, Eri goes to Uchiki's place and unknowingly, eats carrot cake and loves it / Wanderyu installs a satellite so that the prince can speak to Eri, but fails to watch Eri as Mrs Kasugi sits to watch her program. Wanderyu gets upset as his plan fails.
19Eri and Chimpui's company / Difficulties in clicking pictures.Mrs Kasugi denies Eri money to watch a movie, so Chimpui and Eri decide to start their own company to earn some money. They try all means to start their own company but fail in their plan / Wanderyu threatens Chimpui to get a picture of Eri. So, Chimpui takes Eri and Uchiki to the beach. While they enjoy themselves, Chimpui's friend succeeds in clicking Eri's pictures.
20Eri becomes detective / Eri loves reading.Eri uses a truth speaking machine to find out who robbed the boy's car. Eri searches like a detective and finds the lost car with the boy, who blames Uchiki for robbing it and proves Uchiki innocent / When Eri helps her mother in the household chores, Chimpui gives Eri a time machine. Eri sees Shosie backbiting about her to Uchiki and decides to get the issue sorted between Uchiki and her.
21Education is life / Wanderyu's plan.Wanderyu threatens Chimpui to hand over the gift to Eri given by the prince. Chimpui finds the right situation and time and gives Eri the gift / To get back Chimpui to planet earth, Eri decides to wear the royal shoes brought by Wanderyu. Just then, Chimpui reaches and discloses Wanderyu's plan. Later, they teach Wanderyu a lesson.
22Everyone loves Eri / The love is annoying.Eri gets scolding from her mother for wasting money on comic books. Wanderyu decides to help Eri by giving her some magical powers so that she is being loved by her near and dear ones / Eri gets a lot of love from everyone. As days pass by, the loving behaviour starts annoying her. So, she requests Chimpui and Wanderyu to make her normal like before.
23Being troubled for a picture / A cat from another planet.Oeyama and his friends call the reporters to get hold of the aliens, but Uchiki changes the UFO pictures with the help of Chimpui's magical powers / Wanderyu threatens Chimpui to convince Eri to come to their planet. A big cat comes and tells Eri that Chimpui works for him. She takes Wanderyu's help and sends the big cat away to help Chimpui.
24Round! Double trouble / Fearless Chimpui.Wanderyu installs a gadget on Eri's roof that makes Eri think and see everything round. She finds everything round around her and gets irritated. Chimpui destroys the device and helps Eri / Eri uses a device to kill Chimpu's fear of cats. She decides to strike Uchiki so that he falls in love with her, but Wanderyu gets hit with it. Later, she strikes another arrow and sends Wanderyu away.
25Who showers maximum love? / A new friend in life.Eri wishes to see Uchiki as a successful person, so she makes him study hard and practise baseball as well. She gets emotional and begins to cry when she see Uchiki working hard to win her heart / Eri, Chimpui and Uchiki go on a hill to see the stars closely. On her way home, Eri sees a Panda fall off the tree. Eri takes him home and treats him as a friend without letting her parents know.
26Meet with a celebrity / Clicking pictures for a competition.An alien comes through a UFO to meet Eri and helps Uchiki and Chimpui and her to meet the celebrity singer. Shosei too gets shocked when she sees the singer sing and play the guitar in Eri's room / Eri gets upset and feels afraid of losing the picture clicking competition as she is not a great photographer. Wanderyu helps Eri to click good pictures with the help of a device.
27Value your friends / Never forget true friendship.Chimpui dreams about Zorashi (the big cat) trying to threaten him. So, he uses the magical rocket and sends Zorashi back. But later, as Eri scolds Chimpui, he realizes Zorashi's true friendship / Eri permits Hotaru to take Chimpui along with her. Eri realizes the value of true friendship after Wanderyu succeeds in his plan of making her realize.
28Duplicate Wanderyu / Eri takes care of a child.Tharusa uses her magical powers to separate Uchiki and Eri. She creates a duplicate Wanderyu, but Chimpui manages to help Eri. Later, the real Wanderyu reveals the fake one / Wanderyu and Chimpui bring a child for Eri to fulfil her wish of adopting a child. Eri takes care of the child as a mother. Later, Wanderyu takes the child back to the planet.
29Visit to a Planet / Let's make the planet beautiful.With the help of Chimpui's powers and device, Uchiki, Eri and Chimpui go to a different planet to find out about the life there. Wanderyu uses the device and send Eri's friends too, to the other planet / Chimpui uses his powers and brings life to the planet. While playing, Oeyama and his friend turn the lively land in to barren. But, they all get together and create a fertile planet again.
30Lady love's magic / Visit to the past.Wanderyu calls the love lady to use her magic over Uchiki but Wanderyu comes in the way and falls in love with the love lady / With the help of Chimpui's help, Eri, Uchiki and Chimpui go on a tour in the past through the time machine. They get trapped by the soldiers there, but a man helps them hide in his house. After returning, Eri and Uchiki fall in the same hole dug by Oeyama and his friend.
31Eri's bodyguard / House of plants.Wanderyu sends an alien bodyguard to protect Eri, but she refuses to take help. So, the alien gives his power to Uchiki, who protects her / Eri waters the plants and waits for them to grow. Wanderyu uses the magical light and his powers to grow the plants faster. Wanderyu forgets to switch off the magical light and the plants spread all over the house. At the end, the plants go back.
32Eri's wish of going on a holiday / Uchiki's new friend.Eri wishes to go on a holiday with her parents. So, Wanderyu gives her a wish diary. She writes her wish on it and soon, she gets good news from her father / Tharusa enters Eri's room and uses her things. She listens to the prince's audio and gets jealous, so she decides to befriend Uchiki. On knowing about this, Eri gets angry.
33Eri's noble deed / Uchiki, the army leader.Eri helps her father find his book from the scrap and gets the CD that she wished for, as a return gift for her noble deed / Wanderyu organises a fighting competition between Uchiki and Oeyama for the selection of an army leader. Uchiki and Oeyama fight and try to defeat one another. At the end, Uchiki wins the title.
34How deep is Eri's love? / Princess Eri.When Chimpui falls ill, Eri takes care of him and showers all her love. Wanderyu uses a device and measures Eri's love, as asked by the prince / Eri gets to know from the astrologer that she will be a Princess when she grows up. She gets upset on knowing that her parents won't join her in the future. Uchiki explains to Eri that astrologers are fraudulent. She then feels relieved.
35The magical mic / An angel's visit.Chimpui uses a karamatic mic to help Uchiki, Oeyama and Eri get what they want from others. At the end, Eri uses the mike and makes Wanderyu promise to never return to trouble her / A girl visits Eri's as her sister and spends time with her, and helps her in doing her home work. Later, Chimpui and Wanderyu realize that the girl has come from another planet. She leaves after finishing her task.
36Driving a car / Eri's caring nature.As Eri's father is a beginner in driving a car, Chimpui uses a device and makes the entire city small, including Shosei's car, so that he can practice to drive. But Eri's father drives rough and meets with accidents / An alien cat spies on Eri to collect evidence against her. On returning home, he meets with an accident. Eri takes the alien cat to her house and treats him with love.
37Uchiki turns Prince / Eri's visit to planet Mahl.Wanderyu gives Uchiki all the powers of a Prince. Eri feels very happy to be with Uchiki. He spends time with Eri and protects her in many instances / Eri decides to meet the Prince to see his face. So, she goes to the other planet with the help of Chimpui machine. She meets the Prince and notices that he doesn't have a face and returns home.
38The controlling watch / Oeyama's realization.Wanderyu instils a software in the wrist watch to controls Eri's actions. To take revenge, Eri and Chimpui make changes in the software and control Wanderyu / As Oeyama threatens the students to help him in the exams, Wanderyu uses his power to make Oeyama realize his mistake. In the results, Oeyama scores 100 out of 100 amongst all the children. He punishes himself.
39Chimpui's Christmas gift / Christmas celebration with friends.Zorashi decides to not return to earth as Chimpui burns her. But later, Eri realizes that Zorashi has brought Christmas gift for Chimpui / Eri goes to the other planet to celebrate Christmas. She has fun there but misses Uchiki. Later, they meet together in the house and have a celebration.
40Solving the puzzle / Treasure hunt.Oeyama and his friend hide Uchiki's book and gives him a hint to find it. After Eri, Uchiki and Chimpui find Uchiki's book, they find another puzzle in a bottle and get excited about treasure being there / Chimpui uses his tricks and finds a lot of gold in the river that belonged to a man. They leave the treasure with the man and return home.
41Invisible magical cap / Multiple Eri's.Chimpui gives Eri an invisible magical cap to avoid being caught by her mother. Eri hides the cap in her book. She gets shocked after finding out that her mother has sold the book and it has reached Oeyama / To help Eri do the household work, Chimpui creates replicas of Eri, does Eri's housework. Wanderyu hypnotises Eri to take her to his planet but Chimpui and Uchiki save Eri.
42Will Wanderyu stay with Eri? / Visit to a beach.Wanderyu decides to serve Eri and send Chimpui back to planet Mahl. Chimpui brings a dress for Eri sent by the prince. Wanderyu gets jealous and allows Chimpui to stay back with Eri / As Eri wishes to visit the beach, Chimpui's friend fulfils it with the help of a device sent by the prince. Eri, Uchiki and Chimoui visit a place with the help of Chimpui's magic and spend a great time together.
43School on the moon / Travelling the Universe.Wanderyu sends Eri and her friends to the moon. They explore and learn new things. They find it difficult to return as it was Wanderyu's plan and stay stranded on the planet / Wanderyu arranges for an object to travel to the Moon to save Eri and her friends, but Wanderyu fails to, so Chimpui helps everyone return to the earth with the help of his magic.
44Importance of food / Friendship day celebration.Wanderyu challenges Eri to stay hungry for a day so that she realizes the importance of food, but she finds it difficult to stay hungry. Later, as her hunger increases, Eri realises its importance / Wanderyu gives Eri and Uchiki magical chocolates to separate them. Uchiki and Eri eat the chocolates and begin to fight, but later get back to normal and celebrate friendship day.
45Finding love in anger / Chimpui's signature campaign.Wanderyu brainwashes Eri to leave the house, but Uchiki makes Eri realise her mistake. Wanderyu comes with a changed look to take Eri, but Chimpui reveals Wanderyu's identity / To let Chimpui stay, Eri and her friends come up with a signature campaign. Wanderyu takes his signature to the prince and returns with good news of letting Chimpui stay back.
46Agent from another planet / Things don't turn out the way we want it to.An agent comes from another planet to trouble Eri and Uchiki. He tries various tricks over Eri and her friends but gets trapped in his own trick and goes away / Eri gets excited to go out with Mrs Kasugi but doesn't find her home. After Eri's mother returns, Wanderyu does all the housework in exchange for a gift from the prince. In the evening, Mrs Kasugi takes Eri out for a stroll.
47The Guru's visit / Mr Kasugi goes back to childhood.As Eri has a skating competition, Wanderyu creates a robot of Eri, so that the Guru can meet Eri. Later, the Guru reveals to Chimpui and Wanderyu that he already knew their plans / While Eri was out, Chimpui and Wanderyu play a game with Mr Kasugi and turn him a child. Later, Wanderyu uses his powers and changes the child back to the grown up Mr Kasugi.
48People turned into animals / Saving trees.Wanderyu's boss sprays gas all over the city and turns people into animals, so that Eri decides to come to Planet Mahl. However, Wanderyu uses a hammer and turn animals back to people / A tree visits Eri and complains to her about deforestation. Chimpui, Eri and Uchiki take the tree to a shady place so that it bears fruit. A hungry man eats the fruit and requests people to grow more plants.
49Wanderyu brings a guest / Impossible to break Eri and Uchiki's friendship.Wimpui comes with Wanderyu to meet Eri and challenges Chimpui's powers. Wimpui makes Hotaru, Eri and Sayaka tiny, but Wanderyu stops Wimpui and brings them back to normal / Wanderyu decides to break Eri and Uchiki's friendship. He ties a magical thread in Sayaka and Uchiki's finger to unite them, but Chimpui reveals Wanderyu's plans and helps Eri cut the thread with scissors.
50A gift for daddy / Changing a prisoner's life.Eri and Chimpui decide to gift Mr Kasugi a gift, but falls short of money. Later, she takes a painter's help and gifts her father a beautiful painting / Eri finds a prisoner, who has run away from planet Mahl. Eri feeds him food and saves him from the cops. Eri gives the prisoner some money to start a new business and sends him back home.
51Space competition / The prince meets Eri.Eri and Uchiki go into space for a competition. Wanderyu and Chimpui also decide to join them. They face a lot of obstacles in the race but finish it with the help of the prince / Prince Lulealv comes to planet earth to take Eri. He takes the form of Uchiki and meets her. After prince Lulealv reveals his identity, Eri tells him that she will not leave Uchiki, so the prince decides to leave. But the people of Mahl accepted the friendship of Eri with Uchiki and Prince continue to send gift and love her.

Chimpoo Simpoo Episode 63 Full

Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_Chimpui_episodes&oldid=945379911'